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Next Day: Survival FULL


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About This Game

Next Day: Survival is a multi-player SURVIVAL game with elements of RPG. Its action takes place in an imaginary country in Eastern Europe, a large part of 5d3b920ae0



Title: Next Day: Survival
Genre: Action, Indie, RPG
Developer:
SOFF Games
Publisher:
Last Level
Release Date: 21 May, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7, 8, 8.1, 10 (64 bit only)
  • Processor: Intel i3


English,Russian,French,German



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Release delay and next update : Hello, friends! First of all I would like to inform you that the game will remain in the Early Access for a while. As you may know, yesterday we released an update that many of you did not like. We understand that this new game mode does not completely convey the point of our game and you were waiting for the evolution of the main mode. Do not be upset, for fans of the main mode we are preparing next update and want to tell you more about it. At the moment we are polishing new location named Dead Marshes. Take a look on screenshots below. The size of new location is similar to Primorye map. We are preparing about 20 unique quests which tells a story of group of scientists who have been investigating the reason of catastrophe and where toxic fog comes from. In the factions settlements you will meet fighters in new reinforced armor sets and a chance to loot a part of that armor (if you find out how to kill one of them) as well as the key to the iron safe that will appear somewhere in these settlements. We are also changing balance of the game items. Some good weapons will be removed from the game store but the ammunition will remain. Most recently, we have prepared several new animal models that will be added soon.. In the next update and further plans : Hello there! First, we want to apologize that there hasn't been any news for a long time. Right now, we've started testing another update, which will be released during the first week of December. The update is interim and it'll contain lots of fixes and some mechanics you've asked for. As you know, the release of the game is planned for February 2018, well make at least two large updates by that time which will contain: new mode "The last survivor", location "Dead Swamp" and a range of new game items like weapons and outfit. Were also planning to rebalance the loot and the store, well tell you more about it later. Heres the approximate list of the upcoming update: [Corrections] 1) Fixed the bug when the collision between players and animals didn't work. 2) Fixed the bug when the process of skills learning wasn't updated after the characters respawn. 3) Fixed the bug when weapon skills could be upgradedusingtraders of the opposite faction. 4) Fixed the bug when the faction was reset when one restarted the game after completing the quests line "Redemption". 5) Fixed the bug when small cars could enter through the net (pass the guard?) at the "Berezki" location. 6) Fixed the bug when some objects could be seen through the grass. 7) Fixed the bug when there were no shadows on the roads. 8) Fixed the bug when the quest "Swamp raid" restarted automatically when the game was relaunched. 9) Fixed the bug when one could push NPC (Storekeeper) out from the storage. 10) Fixed the bug when the control couldn't be switched on after changing the location in the car. 11) Fixed the bug when live animation could be played on a dead animal and it could not be killed. 12) Fixed the bug when invisible animals could attack the player. 13) Fixed the bug when NPCs didnt attack passengers in the car. Now, if the player in the car hits the NPC, the passengers get into the list of enemies as well. 14) Fixed the bug when players could kill passengers of an APC. 15) Fixed the bug when you could push NPC into buildings or underground. 16) Fixed the bug when it was impossible to get the "Mad Driver" achievement. [Innovations Changes] 1) Added 16 new quests of the "Military" faction on the Primorye location. 2) The Ragdoll system has been removed due to unpredictable behavior and a performance drop. 3) Increased the distance of displaying information about the player up to 150 meters. 4) Added game penalty for brazen bug usage from the trader in "Dyatlovo". 5) Optimized the system of putting on hats, fixed the bug with double prefab load. 6) Optimized spawn loot system in containers, fixed the bug with automatic loading of information about objects. 7) The system of creating additional weapons items (shot effects, etc.) is optimized. 8) The rendering of game objects is optimized, GPU Instancing is enabled. 9) Car physics is optimized; synchronization errors are corrected. 10) The system of synchronization of NPC settlements been optimized, synchronization errors have been corrected. 11) Added new achievements: 1. "Sniper", 2. "Modern technologies", 3. "Heavy artillery", 4. "Collector", 5. "Wheeling and Dealing", 6. "Spiderman". 12) Added a new mechanics for interacting with objects in inventory: 1. Now you can change the items dressed on your character without having to remove the ones already dressed, just transfer the desired item to the area of the equipment slots and the item that is already dressed will be placed in the backpack if there is space or it will be laid out next to the character. 2. Added the ability to put weapons in the desired slot and replace the already equipped ones. 3. Added the ability to replace backpacks without having to move items to the hand, if you replace the backpack with many slots on a backpack with a smaller amount, then items that do not fit will be laid out next to the character. These mechanics work for backpacks, containers and storage. 13) Updated sounds while crawling. 14) The algorithm of "Salvation" of cars has been improved, the possibility of getting the car inside buildings is excluded.. Regarding Anti-cheat system : Good day, friends! There was a big wave of bans recently, many cheaters were blocked. But there were also players who claim that they did not use any cheating software. We want our players to understand, that we have completely transferred this question to the EAC development team. Our game development team is small, and we want to concentrate all our efforts on the development of gameplay mechanics, not on the development of any kind of anti-cheat system. Anti-cheat like any other computer program can ban by mistake, and if you find your ban incorrect, please contact the EAC support team: Contact information: Mail: contacteasyanticheat.net As for game development process, very soon we will show a list of upcoming changes that we are preparing.. Big update, coming soon! : Hello! At the moment we are preparing a huge update, which will be released in the public branch before the end of April, but previously we will conduct a beta test, about which we will inform you pretty soon. This update will be the largest one of the whole project and will bring a lot of new things. A short list of innovations and changes: 1) New open location "Dead marshes". 2) The new sub-location "Catacombs". 3) Nine new species of animals (large rat, beaver, wild boar, fox, deer family, moose). 4) New types of weapons including unique models: a toxic AK and a Gauss sniper gun. 5) New types of armor and clothing, including a unique suit UKB-1 (reinforced armor-1) with a special protection properties. 6) New faces for the character. 7) New backpacks. 8) Bosses dressed in costumes UKB-1 inside the NPC settlements. 9) In all locations there will be locked safes with various rare loot for the opening of which special keys will be needed. 10) New quests connected with the scientists and the location of "Dead marshes". 11) A large number of bug fixes.. UPDATE 1.2 : Hello everybody! Weve uploaded another update on the servers that brought lots of interesting things into the game! The update is pretty big, so if you find any bugs or errors, please let us now, we will fix it ASAP. Friends! If you like the game, please write a review on Steam, it will help us a lot in games development. Thanks for staying with us! [Updates / Changes] 1) Added a new underground location "Laboratory". 2) Added 24 quests to the location of Dead Swamp (the beginning of the line of quests at Point N12, location Severoufimsk). 3) Added new types of weapons: TKB-0111, Vepr 308. 4) Added new hats and a backpack: MAG-2 Mask, Tankman Helmet, Large travel backpack. 5) Added a new animal BOSS: Two-headed wolf. 6) A game server for Russia has been launched. 7) The library of the network part of the game server has been updated. 8) The number of slots in the exoskeleton has been increased from 18 to 22. 9) In the mode "Last survivor" you can buy weapons now. 10) The volume of footsteps and shots has been adjusted. 11) To complete the quest, where you need to clean up the settlement, YOU DON'T HAVE TO kill Defenders of the settlement. 12) Fixed the sounds of rats. 13) The system of sound environment has been optimized. 14) Fixed the flash charts from shots (smoke in particular). 15) NPC behavior has been improved. Fixed a bug when NPCs tried to go through parked cars. [Fixes] 1) Fixed a bug when after the death of the character parts of the body could disappear under different angles of the camera. 2) Fixed a bug when the character's left hand could hang in a certain position when using the IK hand. 3) Fixed a bug when some polygons in the military uniform could be stretched in certain poses. 4) Fixed a bug when you could use objects at the time of dropping backpack that could lead to the dupe of some objects. 5) Fixed a bug where skills related to weapons can be upgrade on the dead characters. 6) Fixed a bug with incorrect positioning of sounds (shots, steps, sounds of environment). 7) Fixed a bug when you can't talk to the Lighthouse-Keeper in the quest "Lighthouse-Keeper" in the Primorye location. 8) Fixed incorrect filling of "TOP-20 Players" and "TOP-20 Survivors". 9) Fixed a bug when the rotation of the camera while swimming wasn't working correctly. 10) Fixed bug with incorrect display of traces from hit bullets (decals). 11) Fixed cases when NPC defenders in Bunker teleported to the roof. 12) Fixed a bug when switching to other locations, players could accidentally get into rooms of other players. 13) Fixed animal behavior when they didn't react to players. 14) Fixed a bug when the bear walked at a running speed. 15) Fixed a bug when the sounds of animals were repeated even after death. 16) Fixed a bug in the quest line of marauders " Cockeyed's Entertainment". 17) Fixed a bug with the disappearance of the character when getting into the car.. Disconnecting servers. Installing the update. : Hello! Today at 17:20 Moscow time server games will be disabled to install the update. Estimated downtime 2 hours.


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