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Title: Silver Creek Falls: Chapter 2
Genre: Adventure, Indie
Developer:
Sapphire Dragon Productions
Publisher:
Sapphire Dragon Productions
Release Date: 30 Sep, 2015
Minimum:
English
silver creek falls chapter 2 walkthrough. silver creek falls chapter 2
I have been waiting for Chapter 2 since I finished Chapter 1 and I have to say that it worth it. Sapphire Dragon did a great job with the second chapter as they created a longer story and also new difficult puzzles. I am glad that somehow they continued the story from the first chapter.
Also I have to say that is a great improvement that they implemented a local map of the town, so I didn't had to get lost again. Inventory seems the same, but now in Chapter 2 you have more items to collect.
The new Steam achievements for the game are great as well and you really have to struggle to complete them, which is awesome.
From many 2D pixel games I have to say that this one started to be one of my favorite. However, I am a bit disappointed about the soundtrack, which needs to be improved and also perhaps some voices for the main characters would be nice.
Overall, the second chapter is really good and I can't wait for Chapter 3 to be released.. Nice little game.. just about as good as the first chapter, longer too. one complaint though, had to find someone and the way the map is laid out for that area, i could not find him for a good 20 minutes till i found a tiny passage way all the way to the right that lets you go further into the map. i know attention to detail is a must in this game but i feel something like shouldn't have been an issue. other than that can't wait for the last chapter!. Not bad at all. Better puzzles than the last game, and far larger in scale. However, I do have a few gripes.
First off, I was disappointed that Phil, a character from the first game, isn't present in this one. Instead, he's been replaced by a goofball FBI agent, who serves the story well granted, but still. I would've preferred him as an addition to the cast, rather than as a replacement.
Secondly, the story got a little... muddled? I feel like the pacing could've been improved overall. It wasn't difficult to understand, but it just felt like something was off.
Despite these two nitpicks, the game was enjoyable, and I will be picking up the third to finish the story. I would recommend the game on sale, though, since some may consider $5 for 2 hours a bit iffy.
Edit: Having now completed Chapter 3, thus finishing the series, I'd advise that you not continue these games. Although my above statements still stand regarding Chapter 2, the sequel is a major downgrade. Tedious puzzles, bad dialogue, and an unsatisfying conclusion lead to me telling you to avoid this series as a whole. There are much better uses of your time and money.. I have been waiting for Chapter 2 since I finished Chapter 1 and I have to say that it worth it. Sapphire Dragon did a great job with the second chapter as they created a longer story and also new difficult puzzles. I am glad that somehow they continued the story from the first chapter.
Also I have to say that is a great improvement that they implemented a local map of the town, so I didn't had to get lost again. Inventory seems the same, but now in Chapter 2 you have more items to collect.
The new Steam achievements for the game are great as well and you really have to struggle to complete them, which is awesome.
From many 2D pixel games I have to say that this one started to be one of my favorite. However, I am a bit disappointed about the soundtrack, which needs to be improved and also perhaps some voices for the main characters would be nice.
Overall, the second chapter is really good and I can't wait for Chapter 3 to be released.. I loved it but the way it ended omg i hope there is a chapter 3 cuase holy crap i didnt not see tht coming also wow i hope to see it soon.. After playing this game-either to completion or as long as possible-my review of it is positive.
(This review is short and intended only as a vote for the overall rating of this game with no intention of being informative). TL;DR: Mystery crime adventure is a decent sequel to Chapter 1<\/a> but lacks focus.
I'll keep this as spoiler-free as possible.
Chapter 2 starts where the free-to-play Chapter 1<\/a> (my review here<\/a>) ends: mysteries of murder and disappearances abound at Silver Creek Falls. Sara Fitzgerald gets reassigned to the case, this time with a laid-back FBI Special Agent Valdez.
Story is still the main attraction of the game. A murder rises new worries but there are fortunately new leads to follow, and more ominous parties join the fray. While Chapter 1<\/i> had minor puzzle elements, Chapter 2<\/i> ups the difficulty with a couple of potentially tough puzzles. Fortunately for the more casual players they can be skipped in story-fitting way or in some cases simply bruteforced.
Actually, puzzles in Chapter 2<\/i> are what I originally expected (but was disappointed in)) in Chapter 1<\/i>: you actually have to think for yourself and use the evidence to deduce the answers. I congratulate on succeeding in bringing this aspect of detective-work to play a real role in the adventure.
Speaking of puzzles: I especially liked the encrypted text puzzle that, while basic if you know some cryptography, made one think and even use pen&paper (or notepad), math and evidence in unison to properly solve it. In-game character would give clues or even solve it for you if you just wanted to get on with the story. This puzzle was very well done except for the long walks that ensued.
Long walks are due to the maps being large and sometimes you have to walk back and forth for errands. Also, the investigators walk fairly slowly. There are still no addresses of important places on the map so this emphasizes the issue. There are also long corridors everywhere. These things are probably the worst aspects of the game. Sure, some of the walking and wandering is reasonable, like in searching the campus for a certain person or the back-alley for a certain dude. Fortunately there is a fast-walking mode (by pressing Shift while walking) that mitigates the issue.
Also, in a late part of the game there's a maze of sorts that you have to solve. Not only do you have to solve it once, you have to also walk it back through again, which breaks the story flow. I think skipping the maze backwards would have been better (and the characters could have had a nice 4th-wall breaking dialogue or similar after the skip as well). In this way it seems that because of this and other long walks the game becomes artificially longer than it could be. For the story to flow, it is important to cut unnecessary walking or at least spice it up with interesting interactions in the way.
There is lots of dialogue between Sara and agent Valdez when studying the case and this brings out their personalities very nicely. They even have different facial expressions for showing emotions in the dialogue. All side characters (aside from clerks) feel fleshed out and lively and also show emotions when appropriate. There are a few more people than in Chapter 1<\/i>, which is good, though the streets are still strangely devoid of human life. Personally, I would have liked to see more of Sara's hotheaded side that resurfaces only maybe twice during the whole Chapter 2<\/i>.
I encountered several non-gamebreaking bugs and one repeatable crash during my playthrough. Developers are great: all these bugs and issues were fixed quickly as the devs are active in the Steam forum and the game is now in a much more consistent and stable state than before the updates.
One annoying bug or feature was the cat in one of the hotels early in the game. If you tried to pass it, it would walk in the way and mock you by meowing. I was stuck there for some 10 minutes before I realized that the cat can be passed by walking past it while it's moving the other way. This was ridiculous but I'm not sure if it's considered a bug (and being fixed) or some kind of a meta-puzzle. I still find myself cursing at its stupidity. On my second playthrough (to see the fixes) it wasn't nearly as annoying so either it's fixed or I just knew how to deal with it.
For me the game lasted 4.5 hours to 100%, though the game records 2.5 hours. Some of my time went into reporting bugs and some for idling while solving the encryption puzzles online.
There was expectedly a cliffhanger at the end in anticipation of Chapter 3<\/a>, which finally released in spring 2016. All in all, I liked Chapter 2<\/i>: it has more content and it's more demanding than Chapter 1<\/i>. Still, it might have been better as a more compact and focused package, with less slow and aimless walking - in that Chapter 1<\/i> succeeded better. Story is still very interesting and it's the main driving force here: it makes you want to see how it continues.
I think the price of 5 \u20ac is adequate if you enjoyed Chapter 1<\/i> but mind that it's only about 2-4 hours long. If that feels too short for you, you might want to wait for a sale.
EDIT: Oh, I found a fast walk key! It's Shift (either). I'm not sure if it was there to begin with. Edited the review accordingly.
EDIT 2: Chapter 3<\/a> having been released, I updated the review sli...
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