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Title: Splasher
Genre: Action, Indie
Developer:
Splashteam
Publisher:
Dear Villagers
Franchise:
Dear Villagers
Release Date: 7 Feb, 2017
Minimum:
English,French,Italian,German,Russian,Simplified Chinese,Japanese
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I saw one of the streamers I frequent, GrandPooBear, playing this game and about 30 seconds into the first level I had to pause the video because I didn't want to spoil what appeared to be an azmzing game.
Splasher is like a cross between a less punishing version of Super Meat Boy combined with the gel physics of Portal 2.
The controls could be a bit tighter, but so far this is a pretty enjoyable game that I would recommend people check out.. I bought this game without really knowing it, during Chinese Year special offers. And I'm surprised it isn't known as it should. This is a very good plateformer. Nice mechanics, nice graphics and especially easy and fun to play. Icing on the cake, it's full of easter eggs (music, achievement names...)
Pick your notation: 17\/20; A+; 85%.. In Splasher, you play as a nimble hazmat agent who rushes through levels packed full of enemies and environmental hazards, rescuing fellow team members on the race to defeat a cigar-chomping scientist and his army of mutant potatoes. Aiding you are a handful of brightly-colored liquids: Water to wash surfaces clean (and blast most enemies), sticky goo to help you climb surfaces like a spider, and bouncy goo to propel you through the air like a lunatic. It's all very vibrant and charming. In this sense, the comparisons to Super Meat Boy and Splatoon are unsurprising.
Challenge-wise, however, Splasher never really approaches the balls-hard difficulty of Super Meat Boy. There are certainly situations where the average player may die 5 or 6 times attempting to navigate an area, but it doesn't remotely approach Super Meat Boy on the whole. That may disappoint players who have been sold on the idea that Splasher will scratch the same itch that Super Meat Boy does; there's simply no comparison when it comes to difficulty.
Similarly, at 22 levels, Splasher's packaged with a much smaller selection of levels than Super Meat Boy's 300+. That isn't to say that Splasher's an especially short game, or that it's lacking material--on the contrary, between the "normal" game and the various speedrun modes\/medals to earn, there's a decent amount of replayability to the game. But again, it may disappoint players who expect for Splasher to boast multiple worlds, hidden levels, and various other secrets.
That being said, will you enjoy Splasher? If you like games such as Dust Force and Super Meat Boy for their mix of platforming, speed, and relative challenge, you'll most likely enjoy Splasher. If you like leaderboards and discovering ways to shave seconds off of your PR times, you'll probably like Splasher. But if you're looking for a game that's so hard it'll give you a nose bleed, you'll probably feel let down.
PROS:
+ A clean aesthetic that is generally very readable, which makes it perfect for speedrunning.
+ Overall, the "feel" of the controls and the way the player handles is well done.
+ Between the normal game, individual medal runs, and 3 different flavors of speedrun, there's plenty of replayability.
CONS:
- On a gamepad, the controls for movement and aiming are tied to the same analog stick, which can result in a lot of sloppy aiming and\/or accidental movement; while this stems from compromises in the control scheme, it's still an incredibly frustrating problem that you will likely encounter at the worst (and most frantic) moments, such as rushing headlong into a trap while trying to aim at a critical target during a speedrun.
- A very minor con, but for a game that emphasizes speedrunning so much, it's annoying to have to sit through various animations and cutscenes every time you attempt a run. These don't count towards your overall time, and should be confined to the "normal" game.
- The level-select hub is a chaotic sprawl that doesn't improve the overall experience, and essentially makes choosing (or simply finding) specific levels more work than it should be.
OTHER NOTES:
* Not a huge fan of the art style--the general flatness and large spans of solid color remind me too much of a free flash game, which cheapens the experience for me. There are little touches that stand out, such as the bublous green mutations that give a sense of transparency and depth, but they almost feel out of place next to everything else.. I saw one of the streamers I frequent, GrandPooBear, playing this game and about 30 seconds into the first level I had to pause the video because I didn't want to spoil what appeared to be an azmzing game.
Splasher is like a cross between a less punishing version of Super Meat Boy combined with the gel physics of Portal 2.
The controls could be a bit tighter, but so far this is a pretty enjoyable game that I would recommend people check out.. A great game with solid controls. It can be difficult at times but overall it's fun, plus it gives you that challenge that feels SO good to overcome.. Very good game, a lot of fun, nice game play, around 6 hours to complete the 22 level for me but it's my first platformer on this style.
Regarding the speedrun, leaderboard are intergrated in the game, but the only bad point is the lack of a fast restart option, to reset a level from the begining.
LATEST PATCH IS OUT (+ A message from the Splashteam):
Hi fellow Splashers!
It's been a while since we have announced an update, but today we are releasing our latest patch for Windows.
For so many reasons we had to delay it again and again, sorry for that, but there it is :)
This update mostly features performance improvements. If the game was already running well on your computer, you will probably barely notice the difference, but if you were facing framerate issues there is a good chance that it will run smoothly now...
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