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Title: Starion Tactics
Genre: Action, Indie, Strategy
Developer:
Corncrow Games
Release Date: 5 Sep, 2014
English
starion tactics badge. starion tactics steam. starion tactics
The demanding price for this game is unreasonable by the extreme end of the sprectrum. Those with even the slightest interest, feel free to disregard as this game really brings nothing new to the genre. If this game is much better suited as a flash game on Armor Games \/ Newgrounds. The RNG in this game is shoddy and no customization.
"..deeply tactical and highly visual experience.."
This description cannot be any further from the truth.. Not quite ready. I've noticed a few things with this game off the bat. Every turn it gives you a summary of the action in the last turn and the statistics were not telling me about the ships I lost. Combat is simplified kind of like the Civilization games, this combat is a little confusing; much of the time it will show my ship destroy the other one and find out it had destroyed my ship as well.
I do like the game and with a little work these things will probably get smoothed out in a few patches until them I can't recommend this to anyone.
Lastly this is not a 4x game, there is no research and there is no diplomacy I could find.. I found this game to be completely underwhelming. The store page could not possibly be more misleading about what you are getting in this game. This is not a 4x game in the very least. It is space themed checkers. The only win condition in the game is to control a majority number of the planets on the board. The default settings in game are that when you move to an unoccipied planet, you capture it. Generally I will have won the game long before any combat has happened between myself and an enemy faction. I feel completely ripped off by this game. It promised so much and delivered on almost nothing it says in the store page. Please save your money for something worth it, like a lottery ticket.. Way to simplistic and limited for my taste. I think I will stick with Planetary Anihalation. This is a bit like an up to date tic tac toe \/ board game style concept. Not for me.
I like a deeper, broader form of strategy.. Awful game. The concept itself isn't bad. It's a strategy\/card game. What makes it broken, is that is that it asks for prompts every time you construct a ship, or end your turn. Has no flow.. Regret buying this game, played like 5 minutes and i want to quit.
Nothing tactical about it, buy a few units and start taking over planets with no tactical advantage. No building or tech structures, no real organisation. Just a click and watch game.. I didn't realise it was a board game and that is my fault. but even for a board game its pretty boring; finishing off an enemy is like an endless game of whack-a-mole, animations are stale and slightly confusing, and everything is just as super balanced as chess. It was a good try but i just can't seem to find an appeal for it.. Disappointed. I see potential, like a simple board game on the computer that could be simple and fun. But the UI is pretty tedious. The AI on every difficultly is terrible (which seems pretty unforgiveable as its simple math) and the cut scene battles are worthless.
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