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DriftKing 2D Download Uptodown


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About This Game

DriftKing 2D is an endless random generated Drifting game!
Just try to stay on the road!!
[Public Beta]

(DriftKing 2D - v0.166)

  • Endless Mode (A New Game-mode coming soon!)
  • 5 biomes to explore.
  • 3 Cars to collect. (more cars coming soon!)
  • 50 colors to unlock to change the color of your cars.
  • Additional missions to play during Endless mode.
  • Day/Night Cycle (21:00 PM Local Time = 21:00 PM In-Game Time)
  • Achievements
  • Unlockable music.
  • Play with Keyboard, Mouse, Controller or by using Touch!
  • Free updates. (Paid DLC will never happen!)

    Future updates include:
    New and updated biomes, New vehicles, New missions, New Music, New game modes, Secrets, Optimization and bug fixes!, & more!

    -Feedback is always very welcome & will directly impact development.-
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Title: DriftKing 2D
Genre: Action, Adventure, Casual, Indie, Racing, Early Access
Developer:
LolindirLink
Publisher:
LolindirLink
Release Date: 10 May, 2019


Minimum:

  • OS: Windows 7, 8, 9, 10
  • Processor: Pretty low.
  • Memory: 2 GB RAM
  • Graphics: HD3000+
  • DirectX: Version 10
  • Storage: 195 MB available space
  • Sound Card: One Audio Jack+
  • Additional Notes: Input Device

English,French,Italian,German,Dutch,Portuguese




Think this game needs more work. I'll let u decide to buy it or not as im on border line for this game.. Alright game, it starts off kinda blah but does seem to grow on you as you play it a little more.
www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be<\/a>

Still the game seems to be priced WAY too high at its launch price of $4.99 USD. I'd recommend to the developer to price this title at 99 cents or $1.99 tops. I know it's your first Steam title, but it's just not worth $5 to most gamers on Steam. Remember they can buy games like Burnout Paradise City OR Need for Speed games for $5 or under on sale all the time!

This game scored a dismal 47% in my scoring, mostly hurt by a bad value score because of the steep asking price.

NOT recommended unless you get it at around $1 or less.

Not a bad first game to the developer, maybe speed it it up and add acceleration and brakes to the game and with the faster speed, no such drastic curves. That could help make the game more fun IMO but I DO love the random track generation!. Alright game, it starts off kinda blah but does seem to grow on you as you play it a little more.
www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be<\/a>

Still the game seems to be priced WAY too high at its launch price of $4.99 USD. I'd recommend to the developer to price this title at 99 cents or $1.99 tops. I know it's your first Steam title, but it's just not worth $5 to most gamers on Steam. Remember they can buy games like Burnout Paradise City OR Need for Speed games for $5 or under on sale all the time!

This game scored a dismal 47% in my scoring, mostly hurt by a bad value score because of the steep asking price.

NOT recommended unless you get it at around $1 or less.

Not a bad first game to the developer, maybe speed it it up and add acceleration and brakes to the game and with the faster speed, no such drastic curves. That could help make the game more fun IMO but I DO love the random track generation!. Think this game needs more work. I'll let u decide to buy it or not as im on border line for this game.. Out of the 119 games I own, this is definitely one of the best games.. Out of the 119 games I own, this is definitely one of the best games.. Think this game needs more work. I'll let u decide to buy it or not as im on border line for this game.. Alright game, it starts off kinda blah but does seem to grow on you as you play it a little more.
www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be<\/a>

Still the game seems to be priced WAY too high at its launch price of $4.99 USD. I'd recommend to the developer to price this title at 99 cents or $1.99 tops. I know it's your first Steam title, but it's just not worth $5 to most gamers on Steam. Remember they can buy games like Burnout Paradise City OR Need for Speed games for $5 or under on sale all the time!

This game scored a dismal 47% in my scoring, mostly hurt by a bad value score because of the steep asking price.

NOT recommended unless you get it at around $1 or less.

Not a bad first game to the developer, maybe speed it it up and add acceleration and brakes to the game and with the faster speed, no such drastic curves. That could help make the game more fun IMO but I DO love the random track generation!. Alright game, it starts off kinda blah but does seem to grow on you as you play it a little more.
www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=l7e-Y-PJn9M&feature=youtu.be<\/a>

Still the game seems to be priced WAY too high at its launch price of $4.99 USD. I'd recommend to the developer to price this title at 99 cents or $1.99 tops. I know it's your first Steam title, but it's just not worth $5 to most gamers on Steam. Remember they can buy games like Burnout Paradise City OR Need for Speed games for $5 or under on sale all the time!

This game scored a dismal 47% in my scoring, mostly hurt by a bad value score because of the steep asking price.

NOT recommended unless you get it at around $1 or less.

Not a bad first game to the developer, maybe speed it it up and add acceleration and brakes to the game and with the faster speed, no such drastic curves. That could help make the game more fun IMO but I DO love the random track generation!


DriftKing 2D will release today! - Patch notes v0.163:

DK2D patch notes v0.163 (May 10 - 2019). Changelog: 0.168.5 - Happy Birthday LL!:
Changelog: 0.168.5 (May 25, 2019 - Happy Birthday LL!)
  • Optimized performance by reducing collision checks by 2-fold!
  • Increased startup time of the game. This update is a lot larger than usual by this.
  • Fixed Achievements creating lag.
  • Fixed a text glitch when hitting a Main Menu icon with a pop up on screen.
  • Modified the Settings to align it more with the other menu's.
  • Modified the languages page so the special thanks are visible at once.
  • Modified the Daily reward claim. It now resets right after midnight.
  • Tried fixing the Leaderboard again.
-LL. Quick update regarding patch notes!:
Future patch notes will not be posted here anymore as i feel they bloat the Steam Activity page.
For future update details and patch notes, Visit: My Discord [discord.gg]
Development of DriftKing 2D will just continue as always!

(Version 0.169.1 is now live!)

See the following patchnotes for details:


-LL. Changelog: 0.168.0 - New Game Mode added!:
Changelog: 0.168.0

  • Added a New game mode! (Target Practice! v1)
  • Added 13 New achievements!
  • Added a Profile page to view your Player Stats.
  • Added a Boost icon (tap The middle part of the screen, or "Press A/E" to Boost!)
  • Added Biome Names in the Garage Menu & Store Menu.
  • Added Snowballs in the snow Biome.
  • Added Cacti in the Desert.
  • Added Continue & Quit options in the Pause menu.
  • Fixed headlight Angle jumping.
  • Fixed Player Collission bug.
  • Fixed Tank not receiving DK from Drifting.
  • Fixed Settings menu (languages/About) showing the wrong tab.
  • Fixed Clearing save data not working on controller.
  • Fixed Daily Coin icon disappearing after window rescaling.
  • Fixed Menu Tab sometimes not resetting to 0 in the Main menu.
  • Fixed Quiting from Main Menu display bug.
  • Modified Menu Scrolling for keyboard and controller.
  • Window maximizes on startup
  • Optimizations and bug fixes.



Also: HAPPY BIRTHDAY TO ME! (MAY 25th)

https://store.steampowered.com/app/965000/Drift_King_2D/. Changelog: 0.166.0 (Ocean Biome update):
Changelog: 0.166

- Added the 5th Biome: Ocean (beta).
- Added a 7th language: Portuguese. (Beta)
- Added color to the selected menu tab button.
- Corrected a transition bug beyond 750m.
- Fixed Transitions generating straight at you.
- Fixed Daily Coin icon appearing when hitting restart.
- Fixed a visual bug by clicking the Daily coin in the settings or missions menu.
- Fixed a camera zoom bug by selecting a different starting Biome
- Fixed alt-Enter (Full-screen) also hitting just Enter ("A")
- Fixed a Tire skid marks bug after reaching over 500m
- Fixed hitting a traffic cone twice fast, not detecting the second hit.
- Moved the camera up a little for a bigger view.
- Minor other tweaks.

. The Beta is Playable today!:
Good progress has been made on getting the game actually playable on Steam!



Achievements should be fine from now on as well!
That went a lot smoother than expected, So the future looks bright!
There's still a lot to manage on the Steam store side, But at least the workflow has been straightened out.



Everything between development and pushing to Steam should be fairly straight-forward from now on.
I'm really glad to get past these steps.

Next steps are to actually make the game itself completely playable.
Starting with:
- Fixing all dynamic User interfaces.
- Filling the menu's with content: Missions are coming!
- Creating a real cloud-saved save file.
- Adding the First achievement.
(All other achievements should stay unlocked during the beta round)
- Adding the 3th and 4th Vehicle. (Suggest anything!)

Also:
- A Website: https://DK.LolindirLink.com (Coming Soon)
- Marketing / Social Media (Soon)
- Actually realizing the April 1st launch day.

Thank you all.
-LL
. The Beta is Playable today!:
Good progress has been made on getting the game actually playable on Steam!



Achievements should be fine from now on as well!
That went a lot smoother than expected, So the future looks bright!
There's still a lot to manage on the Steam store side, But at least the workflow has been straightened out.



Everything between development and pushing to Steam should be fairly straight-forward from now on.
I'm really glad to get past these steps.

Next steps are to actually make the game itself completely playable.
Starting with:
- Fixing all dynamic User interfaces.
- Filling the menu's with content: Missions are coming!
- Creating a real cloud-saved save file.
- Adding the First achievement.
(All other achievements should stay unlocked during the beta round)
- Adding the 3th and 4th Vehicle. (Suggest anything!)

Also:
- A Website: https://DK.LolindirLink.com (Coming Soon)
- Marketing / Social Media (Soon)
- Actually realizing the April 1st launch day.

Thank you all.
-LL
. Patchnotes v0.164.1:
Changelog:
- The Road generation crashes less on itself. -not finished with this one!-
- Added a bunch of newly translated texts. Modified some others.
- Fixed receiving no car on first play. (you should also start with 10 DK instead of 0, Please let me know if this is not the case!)
- Fixed menu texts sometimes zero-ing out.
- The game now remembers the DK collected in total.
- Fixed Mission 1, 2 & 3. now displaying the correct stats.
- Fixed Crash animation sometimes not playing.
- Fixed the drifting audio FX not playing.
- Increased the speed a little bit.
- The game now starts in a bigger window.. Changelog: 0.166.0 (Ocean Biome update):
Changelog: 0.166

- Added the 5th Biome: Ocean (beta).
- Added a 7th language: Portuguese. (Beta)
- Added color to the selected menu tab button.
- Corrected a transition bug beyond 750m.
- Fixed Transitions generating straight at you.
- Fixed Daily Coin icon appearing when hitting restart.
- Fixed a visual bug by clicking the Daily coin in the settings or missions menu.
- Fixed a camera zoom bug by selecting a different starting Biome
- Fixed alt-Enter (Full-screen) also hitting just Enter ("A")
- Fixed a Tire skid marks bug after reaching over 500m
- Fixed hitting a traffic cone twice fast, not detecting the second hit.
- Moved the camera up a little for a bigger view.
- Minor other tweaks.


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