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TAROTICA VOO DOO Crack Exe


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About This Game

(NEW!) Trading card and badges are released! check the news.



In development since 1993, with 5 years of development and 4 years of adjustment, TAROTICA VOO DOO is an uncategorized Japanese adventure game with fully hand-drawn animation (with a mouse!). With its simple controls and interface, the game overturns the modern logic for how a video game can play.

Overview:
・ Explore a haunted mansion while solving puzzles and fighting monsters to cook dinner and save the family before an airplane crashes into the mansion!
・ Engage in combat against a variety of weird foes. Learn the enemies' timing and attack patterns in order to win.
・ There are no items or leveling up. Combat is entirely skill-based, and you can quickly retry if you fail.

How to play:
・ Use the cursor to explore a map of the mansion for enemies, clues, and other interactive objects. Your current room is highlighted in red and you can use doors to move to other locations.
・ Selected objects appear in the upper-right corner where you can interact with and operate them up-close.
・ Manually operate your sword and shield to fight against monsters in the original and intuitive combat system.
・ As you solve puzzles and defeat enemies, you will become able to interact with new objects and gradually reveal new areas of the mansion to explore.


The creator of this game, Ikushi Togo, has been making games for the MSX since the 1980s, and he never stopped. He is responsible for all music composition, programming, and hand-drawn artwork for the game. Retro to a fault, he does things by hand and never takes the automated route. Japan was a tech mecca in the 1980s, and was also the innovation hub of gaming as we know it. Still actively using the distinguished technology of the era, Togo-san keeps that old-school spark alive with TAROTICA VOO DOO among his many other games.


“CHRONICLES OF TAROTICA VOO DOO” is included as a free pdf with the game, and it is far more than a simple manual. This lengthy document, translated from its original hand-written Japanese booklet and once again hand-written in English by the creator, details both the story behind the making of TAROTICA VOO DOO as well as a full technical walkthrough of the game’s programming.

・ Note: A second edition of this document is planned for release (for free) in 2018, detailing the problems leading up to the final version of the game, and the processes and methods by which they were solved.




HELL MODE is a finely-tuned ultra-hard mode designed as a special challenge for players who have completed TAROTICA VOO DOO. And it is included as a free DLC with the game! Do you dare to challenge HELL MODE without saving or loading?


All the tools used to create this game are also included for free, including the game’s source code in BASIC, as well as a licensed version of the official MSX Emulator. This is essentially a virtual MSX computer inside your computer.

With these tools and the full capabilities of the MSX, you will have unlimited power to modify and edit the game, or even create new games from the ground up.


The MSX is a super old-school home computer which reached peak popularity in the 1980s. It was designed to be a universal platform with compatibility across manufacturers. As the predecessor to the far more popular Nintendo Entertainment System, the MSX was essentially a game system with the full power of a personal computer.

The creator of this game pushed the limits for what was possible on the MSX. With data compression, dynamic data loading, and many other modern techniques in play, this is likely the most technologically advanced MSX game in existence. All the tools and systems were created from scratch, for the sole purpose of realizing his vision for the game.

TAROTICA VOO DOO runs on the official MSX Emulator, so even though the game was programmed in BASIC and machine language, it will still run on your Windows PC.

The included MSX Emulator contains save-state functionality and multiple speed settings. Additionally, it is possible to pause execution and run arbitrary BASIC code at any time.


・ MEDIA AWARD Nominee by 'Weekly Famitsu' Magazine - Tokyo Game Show 2014
・ 'NUOVO AWARD' Award Finalist - 2018 INDEPENDENT GAMES FESTIVAL
・ 'Excellence In Experimental' Award Finalist - Busan Indie Connect 2016
・ MEDIA AWARD Nominee by 'Weekly Famitsu' Magazine - Tokyo Game Show 2014


・ Tokyo Game Show 2018 Indie Area
・ BitSummit 6th, 2018 (Kyoto)
・ IGF Pavilion (GDC 2018, San Francisco)
・ WePlayExpo 2017(Shanghi)
・ GamesCom 2017
・ Tokyo Indie Fest 2017
・ Taipei Game Show 2017
・ Global Game Exhibition G-STAR 2016 / BIC showcase (Busan)
・ Busan Indie Connect 2016 (Busan)
・ BitSummit 4th (2016) (Kyoto)
・ Taipei Game Show 2016 Indie Festa / Indie House
・ Tokyo Game Show 2015 Indie Area
・ BitSummit 2015 (Kyoto)
・ Tokyo Game Show 2014 Indie Area
・ BitSummit 2014 (Kyoto)


・ Busan Indie Connect Summit 2017 (As Speaker) 7ad7b8b382



Title: TAROTICA VOO DOO
Genre: Action, Adventure, Indie, RPG
Developer:
TPM.CO SOFT WORKS
Publisher:
TPM.CO SOFT WORKS
Release Date: 29 Dec, 2017



English,Japanese,Korean,Traditional Chinese,Simplified Chinese




It stands out among all the retro games.

Unique but exactly what i enjoy to play (Puzzle+RPG). It is hard yet enjoyable.

This game deserves more attention.

\u9811\u5f35\u3063\u3066. Short (took me about 2 hours), strange and quite charming. The wobbly animations are lovely :)

Worth a try if the screenshots look appealing to you.. Since the time ive seen the "trailer" for this game became in love with it,ive been waiting a long time to play this and...
the gameplay is different from any game ive ever played.

really good. 7\/10. Cute, but short.

Disclaimer, this is a point-and-click adventure game built on MSX-era gameplay and the graphics are completely hand drawn. If neither of these are appealing, this may not be the game for you. The fun is in figuring out what needs to be done and the results of your actions.

The initial premise is pretty goofy and points you at the overall tone of the game, an airplane is about to crash into a mansion and your job is to convince its occupants to evacuate before impact. Although you'll fight dogs and monsters along the way, the focus of the game is solving puzzles while interacting with the household.

The interface is very simple, just the keyboard arrow keys to move a cursor and spacebar to select. Interacting with most objects involves pressing up and down to toggle between ON and OFF states. There is a map in the center and a cinematic window on the top right, but there is no traditional menu outside of this. While this can be criticized as being lacking in gameplay features, it is the result of highly focusing on an experience that harkens back to older games. There is a primary map for navigation in the center and a few windows on the side for animations, only the necessities. As a result of this, the game doesn't have a built-in save function and it is necessary to use the emulator's save states. However, the game is only a little over 1 hour in length, so you may not even need to save.

I really enjoyed the animations and how they portrayed the lives of the mansion's inhabitants in contrast to you breaking into their home. Since I didn't grow up playing any MSX games, it is interesting to play something that is clearly from a different generation. I haven't looked at it, but the game also includes a document that details development of the game and technical specifications. Development that focuses on electric circuits rather than dedicated video game engines brings us back to the dawn of programing.

All in all, I recommend this title due to how unique it is compared to whats currently available and my preference in aesthetics, but know that one playthrough will only take about 1 hour. You'll only get a bit of enjoyment from this title if you do not have any interest video game development from a generation where games only had 4 colors, 1 sound effect and maybe 2 soundtracks.. Short (took me about 2 hours), strange and quite charming. The wobbly animations are lovely :)

Worth a try if the screenshots look appealing to you.. (8-bit FMV cutscene plays, what the hell)

>OPEN DOOR

no u

>WAIT WHAT

I only understood you as far as wanting to wait.

>WHAT

That's not a verb I recognise.


Progress Updates - July 5, 2018:
HELL MODE (Free DLC) was released ! I finally finish most of tasks for the game ! Doing everything by myself requires me so much time to complete !
--
The current tasks I am working on are:

1. Preparing for release Trading Card is almost fixed except 1 pics for profile background. After I can finish it with my desire, I will release all !
2. Start spreading information to let people who already played the game and have looked forward to playing at exhibitions know about this release (Some have waited up to 4 years after they played this game at exhibitions.so sorry; because I do promotion by myself!)
3. Working on 'CHRONICLES of TAROTICA VOO DOO' (pdf) to correct some incorrect describes (memory map, file name, etc).
4. Working on 'CHRONICLES of TAROTICA VOO DOO' (pdf) to add new section for 'implement process for fine tutorial'.
5. Translation (- French, Italian, Spanish, Thai)
6. Making new exe to fix some functions (add real-drive, it takes a more time to implement because of many reasons / add command to reset drives)
7. <Almost Done> Reply to all who have sent me messages(sorry to keep you waiting;;)
8. <Done> HellMode(DLC)was released !. How to play:
The game will runs automatically, and you can learn how to play through your play.
Use arrow key + spacebar.



. Progress Updates - Dec 20, 2018:
Sorry for late updates! Last summer is 'Hotter than july', so I had a damage on my right arms;;;

- Trading Card (total 9)is now released !!

- Profile BackGround (total 5) is now released !


- Adding more tutorials for easier learn for you to start the game.

< working on >
- Translation (- French, Italian, Spanish, Thai, Russia)
- Add new section for PDF.
- BOOKS (real book of PDF)
- Send message ( to whom met at GameShows :-))
- Add new PV for each languages

< wish your feedbacks >
Let me know via E-mail if you stack, if you have feeling for the game !. Progress Updates ,6,Jan 2018:
DLC page is now available!
--
The current tasks I am working on are:
1. Working on 'CHRONICLES of TAROTICA VOO DOO' (pdf) for English and Japanese. Already written(34p), now is in processing for release as free DLC. This document is an important part of this release.
2. Making new exe to fix some functions (change default window size to solve problems for some users, add real-drive, etc)
2.5. Setting the price (enabling purchase) for some countries(sorry;;).
2.6. Try to keep the price $9.99 as possible as we can(There is a Steam rule about changing price, it is not easy. Now launch discount(-10%)was finished, so we will do -10% as possible as fast we can. ).
After fixing all contents:
3. Start spreading information to let people who already played the game and have looked forward to playing at exhibitions know about this release (Some have waited up to 3 years after they played this game at exhibitions.so sorry;)
4. Reply to all who have sent me messages(sorry to keep you waiting;;)
. TAROTICA VOO DOO was released NOW !!:
Now we could release this TAROTICA VOO DOO after struggling for 3 years to fix many problems should be solved ! We are happy if you can play comfortably without losing how to play! We will fix many problems should be fix soon. If you found some thing, please let up know via E-mail (support@tpmcosoft.com) :-). TIPS for your stuck:
I found that some of visitors stuck in beginning of the game at TGS2018.
Check following if you stuck:

- - - - - [1] Check here:


- - - - - [2] You can defeat dog!!


- - - - - [3] Map for dolls, not for jalousies(window)


- - - - - [4] Swing 2 times between zombies attacks
You can attack when zombie inside (hit even if door closed!)


- - - - - [5] Check here to find a map of the mansion(1F, BF)

. How to play:
The game will runs automatically, and you can learn how to play through your play.
Use arrow key + spacebar.
. MEDIA AWARD Nominee by 'Weekly Famitsu' Magazine - Tokyo Game Show 2018:


TAROTICA VOO DOO was selected as MEDIA AWARD Nominee by 'Weekly Famitsu' Magazine - Tokyo Game Show 2018


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